nakedzuloo.blogg.se

Minecraft crack shot weapon showcase
Minecraft crack shot weapon showcase








minecraft crack shot weapon showcase
  1. #Minecraft crack shot weapon showcase Patch
  2. #Minecraft crack shot weapon showcase upgrade

This character is just stupid, people rush, they spot you and use their ability immediately. Spitfire - I only play ranked, and when I play someone with the Spitfire I suffer a lot, this gun has such a disadvantage over other pistols, the damage drop off is the issue, It just becomes really weak. So I wish you guys buffed the fire rate to the old one, 5 bullets per second, the feel would be back and also could compete with the mamba. MX-R - The stats on the weapon are great, but there's two things, the weapon doesn't feel good at all, and also the Mamba is way better. Hydra - The recent headshot buff made this gun insane and really realible.ĭ3D-I - Ok, this gun still is good in CQC, but come on this is a DMR, after the first drop off, at 30m, it's almost useless, AR's and SMG's will outgun the D3D-I, also at the longest ranges it's balanced, but having to 5 tap headstrong is not ok. Honestly I wish other DMR's were stronger, because there's no reason to use other DMRs over the Mamba, so imo all DMRs should be buffed to the level of the Mamba. Mamba - just an insane all rounder, but the balancing factor is the skill.

#Minecraft crack shot weapon showcase Patch

Not including guns that will get buffed next patch He's not great for respawn modes, and now, also not utilized as much for demo. Glitch should have a much higher pick rate to combat this, but it seems like he's rarely picked now. Only two rogues have EMPs (which are rarely used, even when picked), and most rogues only have a single APS at a time. Since runaway has been introduced, APS, EMPs and glitch are our only counters to the utility dump we're experiencing. Overall, has a fantastic loadout, but his ability is much too slow to use. Runway is a support rogue, but definitely feels like she carries her team in most games more so than support them.Ĥ) Glitch. Lastly, Padded Steps is one of the most powerful perks in the game. Tripmines also need an audio cue like the APS. It's virtually a down/elim for no cost and little skill, just for having her briefcase. Throwing two of them behind cover gives very little time for enemies to react / roll away. I personally believe the semtex grenade should behave like C4, where we can only carry one at a time or the explosion speed needs to be slowed. To start, being able to farm economy by distributing two assists to teammates allows her to make purchases in the shop at a much faster rate than other players (which is huge in demo, for example). She outclasses both other sniper rogues (and many others) given another primary, her ability and her overall loadout. She doesn't have a weakness in my opinion. I do like the variety, but there are better options currently.ģ) Runway. The scope is a bit awkward for not being a sniper, which may be most people's complaint. (c) Arren: Even with the increased hipfire accuracy, it just isn't fast or hits hard enough to compete with other DMRs. But to be fair, I would prefer more balance between all the shotguns rather extremes at both ends. (b) Striker: Generally the worst gun in the game, in my opinion.

#Minecraft crack shot weapon showcase upgrade

If we're paying $12k to buy it, snipers should also require that $10-15k upgrade to kill through it. Personally, I think armor should be something that prevents those 1 shot kills. There isn't any incentive to picking the Tyr until it's fully upgraded.

minecraft crack shot weapon showcase

The LR should also require an upgrade before hitting for over 100 HS damage. The hipfire is almost as good as an SMG.Ģ) (a) Tyr: I love this weapon over the LR, but until it's fully upgraded to account for over 100 HS damage, it can't compete. (c) Mamba: this DMR definitely outclasses every other in the category. It wins fights at any range, against most weapons. (b) Sahara: Generally the all-use weapon right now. It doesn't even need the 2nd shot to hit. 90 to the body is already enough to win any fight considering you can punch for the remaining HP and it's quite hard to miss at point blank range. Generally I believe the damage range, fire rate, or hit box should be nerfed. Running Lancer+Arbi is obviously the pinnacle of toxicity nowadays and much, much too common. Seeing 4 Arbi's in any mode (specifically demo) is just toxic as can be. I do think this weapon has been an issue since weapon mastery has come out. (a) Arbitrator: personally, I feel like shotguns shouldn't do any damage after 10-15 meters, but I get that's not realistic. I'm hoping to keep playing RoCo for a long time. It's great to see that you guys really take the time to get feedback from us. Appreciate the latest efforts in improving the game and loved the Lan show.










Minecraft crack shot weapon showcase